I want to sit here and be able to tell you how I want to make one of those lists around the Weatherlight Hero Gerrard Capashen, but he's too bad to do anything with for the most part
I also thought Mirrodin was the combo year but again, most of the combo support cards come from Darksteel and Fifth Dawn as you can see below in my usual list of other good cards from the year
Others didn't like all the logistical issues I explained above
This card can make lifelink tokens into a liability, and it makes Sheoldred symmetrical - which is really good when Hollow One also has forced card draw in the form of Burning Inquiry
The sequel featured the same set of cards as the first game, plus the Team Rocket set of cards from the TCG and a few more, which increased the overall available number of cards to 445
I wouldnt say 1 Outland Liberator is going to do a huge amount, BUT if you can get it to flip youre going to be getting the advantage you need vs Taxes